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Showing results for tags 'crash modulemanager'.
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Let me preface this post with "I know absolutely nothing about the inner workings of the device that allows me to play KSP". As far as I'm concerned, it works through magic. So if what I'm about to write is mind-numbingly bone-headed and has absolutely nothing to do with anyone's KSP crashing... forgiveness please. I go through periods of intense play, then a month off, repeat until computer outdated, upgrade computer, etc. I was playing the current version a month or so ago, getting some crashing quite often (no doubt due to mods - I play with a lot... I think stock is beautifully stable) so I took a break. For absolutely no reason other than I know nothing about computers, I uninstalled KSP, reinstalled it (same version), and freshly downloaded and reinstalled all my normal mods, plus a few more new ones to try... (ps anyone seen Recoupler?!). Because I'm an idiot I think that once the installed version of KSP has crashed it's now "unclean". However, this time I did something different. Normally with the mods, I do the typical thing where you copy the required folders/files into GameData - whatever the particular mod has, I put in. BUT, as quite a few of my mods require Module Manager, this would sometimes result in 2 or 3 different versions of MM in my GameData folder. My reasoning/understanding was that there was a specific version of MM required for each mod, so they all need to be there (I think this happened when different mods had different versions of MM bundled with them). This would result in a glitch on the loading screen, when MM is loading all the patches, it would say "3403 patches loaded" (or however it's written) and then there would be the same writing over the top of that. I'm guessing one of the other MM versions loading ...other assets? The same assets? Dunno. Anyway, this time I just put the latest version of MM and didn't copy over any older ones (ie ones with lower numbers... this took a lot of strength on my part, to deviate from the instructions of the mod makers). But now my KSP has no crashes at all (again, all the same mods as before plus extras), and I don't get that weird "writing on top of writing" in the loading screen. Just wanted to put it out there in case anyone else does the same thing and maybe it's a fix? (Until I find out that I absolutely needed all those MM versions and everything gets stuffed :p)