Search the Community
Showing results for tags 'cylon'.
-
A stock copy of the Pierre Drolet designed Classic Raider from BSG Razor. http://www.pierre-drolet-sci-fi-museum.com/vintage-cylon-raider It's heavy at 72 tons and requires work to achieve orbit, but it will make orbit, and return to KSC just fine. Get to 12k altitude, drop the nose, at 300m/sec approx engage the twitch engines, and once you're past 400m/sec turn them off and climb out. It does wobble heavily when docked, due to the high part count, and the nature of construction, so be advised. If anyone can help cure that with me, feel free to advise! Action groups are as follows. 1. Cycle RAPIERS between closed and open cycle. 2. Toggle RAPIERS on and off 3. Toggle Twitch engines on and off. 4. Toggle Puff engines on and off. Hosted here on kerbalx https://kerbalx.com/atassiedevil/Cylon-Raider-Mk-1 Enjoy, and comments are welcome.
-
Except for one tiny collection of structures and various scattered ruins the planet Kerbin is entirely devoid of inhabited cities. It's as if some great power wiped the surface clean. Now we know why...