Good morning!
I've been searching the forum for a bit now, and I don't doubt this question has been asked before, but it's been hidden so well that I thought it easier to just post a new one.
As my contraptions have grown ever more massive, so has launching them into orbit become more of a chore to my CPU, and myself. Especially since the increasing stresses on the various components of my ships make failure at some point during the launch more and more likely. From the KSP.log, I've got a pretty good idea of the cause of most failures, but I'm still lacking a log that tells me exactly what the failure mode is, eg.
[2019-07-05 17:39:59] AFF59 Aeroshell ID=237849 failed because number of transverse Gremlins (6) exceeded max design limitations (5 transverse Gremlins).
Is there a standard feature of the game that does something like this, or is there a mod or other bit of tooling that might tell me more about the exact failure mode?
Playing KSP_1.7.2 64bit on Linux, MH + BG DLCs installed, with basic utility mods, but no parts mods.
Thanks!