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Showing results for tags 'drill o matic'.
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Hello everyone. I just wanted to see if this was a reported issue or not, I searched but couldn't find any reports. Problem: the drills seem to start to clip through the ground as intended when they deploy But, after say 3ft under they seem to encounter a solid as if they aren't clipping though anymore. I'm wondering if its one of those 'ingame invisi walls' to stop things falling though the world? I used Hyperedit to move the base to another location on the Mun but had the same result. In 1.05 I don't remember this happening, has the item changed that you have to attach higher up? Items used on the drill module are: 3x structural fuselage. 2x clampotron. 12x m-1x1 structural panel. 6x radiator panel sml. 6x radiator panel (edge). 3x thermal control system (medium). 6x drill-o-matic. Not Deployed drills http://i.imgur.com/ocgZaQZ.png Deployed drills http://i.imgur.com/UKDMvkZ.png I had mods installed initially. I uninstalled them (except mechjeb as it is the only one attached to the modules anyway) Details. KSP ver (copied from C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program) build id = 01183 2016.04.02 at 03:20:46 CEST Branch: prerelease PC: Win7 sp1 64-bit 8G ram Intel i7 920@2.67ghz Nvid Geforce GTX 760 let me know if its intended please so I can remove the module and relaunch a revised module, thanks. I decided to raise the drills higher and there isn't any problem anymore. [MODS] if its intended then u can by all means discard this post and delete it.