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Hi, I am trying to make a starship inspired rocket. But during my testing I notice that it burns up during reentry of Kerbin atmosphere. I know that i can put heat shields to remove the problem but I was wondering if there was another way to fix the problem, more aesthetically pleasing.
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Hi guys, I am trying to land an ascent vehicle (about 100 tons) on Eve and am having serious trouble getting it to the ground intact. At first I tried putting an inflatable heat shield on the front, so I could continue to use my engines to tweak my orbit in between aerobraking passes. This would also let the heat shield dislodge pretty cleanly. But not surprisingly, the thing flipped since my center of mass is far in the back, making the rest of the rocket blow up. Next attempt: I tried putting two inflatable heat shields on the rear, attached to the back of two fuel pontoons. These were barely enough to let me aerobrake safely, though I frequently had to reload since the a tiny bit of extra wobble led to blow-ups. This method was also problematic since I could not use my shields, meaning I had no way to control the descent path and ended up landing in the sea. (I might experiment with Vernors or other small engines pointing backwards for this bit). But the bigger problem with putting heat shields on the back was getting the darn things off. Even after my chutes deployed and my velocity was slowed down to about 15 m/s, they would not jettison without pushing upward and breaking up my rocket. Looks like their terminal velocity on Eve is close to nothing. With smaller rockets, I've had some luck using my reaction wheels to flip my craft at least to the side, then dumping the shield. But this does not seem to work on my bigger rocket, especially after the chutes deploy. I'm considering trying separatrons or something similar to push the pontoons down and out when I jettison the heat shields, but I doubt they would have enough force to overcome the huge drag from the shields, especially in Eve's thick air. Any tips or tricks for how to get down safely? Here's a pic of my lander core (I have slightly modified since then, but same general idea). The heat shields on my second try were attached at the bottom of two orange tanks, which in turn were mounted to the side of this thing.
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[1.0.5] Radial Heat Shields [No longer in development, going to new, larger mod]
Guest posted a topic in KSP1 Mod Releases
Presents... Radial Heat Shields Download Pre-release Version 1.0 comes bundled with Module Manager and TweakScale. License: Radial Heat Shields by Clifton Marien is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License- 20 replies
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Drills placed behind heat shields are not properly occluded. The game seems to treat the drills as though they are extended. Test 1: Placed a drill on a 2.5 metre tank and placed a 3.75 metre heat shield on the bottom node of the tank. Offset the heat shield as necessary to occlude the drill. Put craft in orbit with 200 km apoapsis and 32 km periapsis. Set SAS to 'Hold Retrograde'. Result: Heat shields and drills began to glow at about the same time. Drills overheated and exploded. Test 2: Took craft from Test 1 and rotated drills 180 degrees so the bits were pointing straight up. Repeated previous steps. Result: Heat shields properly occluded drills. No unexpected heating observed. Pure stock install. Happy landings!
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- aerodynamics
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