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Nestled between the gorgeous Flame Nebula and the intimidating Horsehead, is the home planet of the Kerbals. They are a peace loving people, and having just become a space-faring civilization, little do they know that roughly 1200 light years from their beautiful planet Kerbin, lies the home planet of the war mongering species of Man, called Earth. At such a relatively close distance, it’s only a matter of time until the two civilizations come into contact with each other. Can the peace loving Kerbals hold their own when the corporate might of Mankind come knocking with their galactic-class mining ships? The Kerbals have, at least, 1200 years to prepare for that eventuality. For now however, they are happy to look up at the night sky and wonder, “Where the kell did Jebediah hide the Horse’s body?" DOWNLOAD You MUST download TextureReplacer Replaced, if you haven’t already. Download the skybox from SpaceDock or CurseForge. Unpack the ZIP archive and place the GameData folder into your KSP install directory, replacing the original. TECHNICAL INFO The skybox was captured using SpaceEngine 0.9.8. Later, I used 'real' images of the individual objects, from various sources (see full list below), to add more detail. How did I choose which objects to make visible and which ones to ignore? I increased SpaceEngine’s magnitude limit to the 8th (from the default of 7th) and exported the skybox at 4096px resolution. I kept the objects which were visible in the exported images. For example, even though the Eagle nebula is ~3300 ly away, it wasn’t showing inside SpaceEngine, whereas the Lagoon nebula which is farther away at ~5200 ly was visible; probably because the Lagoon is nearly 4 times larger than the Eagle. How ‘realistic’ IS this skybox? The locations of the stars, nebulae and galaxies in the sky are precisely where they should be, at least according to SpaceEngine, but I have taken some artistic liberty with their sizes. For example, the Flame nebula should appear a lot larger, and the Great Carina nebula, a lot smaller, in the sky. My priority was to create something dynamic and intriguing without making it too overwhelming or too unrealistic. As such, I wouldn’t claim the skybox to be a very ‘realistic’ depiction of the sky from that location in space. Not to mention, many of the nebulae and galaxies shouldn’t even be visible. However, I have reduced the brightness of such objects to make them hard to spot. CREDITS and SOURCES There are lots! Please expand the section below to see the full list of credits and sources. All other objects, except the ones exclusively mentioned below, are sourced directly from Space Engine v0.9.8. LICENSE This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license. Expand the section below, for the details. Closing Notes - Since this is my first attempt at a 'mod' I would love to receive your feedback, even if you hated it! I have more such skyboxes planned for KSP and will update this thread when I am ready to release each of them. Thanks!
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