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Showing results for tags 'improve'.
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Hey there, KSP community! I posted a couple years ago a thread regarding my desire to create probe parts, as I felt probes in KSP were desperately lacking the love they deserve. Unfortunately, despite the kind words and encouraging comments, the process quickly overwhelmed me, as I was unsure how to process with the mod-creation process, and my texture work leaves alot to be desired. Well, that was two years ago, and now I ask all of you a seemingly simple question: which areas of the game do you believe need improving upon; what niche or niches need to be filled to make the game more of what it can be? Of course, Squad provides us with the results of their hard work and we appreciate what they give us, but there are many of us that are left wanting more. Perhaps we feel that the game should be more realistic, and thus we want more mods like FAR, DRE, RemoteTech, and Kerbalism. Or maybe we feel that our dreams cannot be fulfilled by the limited collection of parts, so we yearn for more parts. Whatever the reason, there are many who are left wanting more. And that is where this thread comes in. So, please, don't hold back, and tell me what you all would love to see. My main area is in 3D Modeling, with a little basic programming under my belt. What I don't know, I am willing to learn, so even if it seems complex, I will try my darndest at making it happen. Thank you for your time, and I can't wait to see what my fellow members of the KSP community have to say regarding this subject!
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Suggestions for improve the game
Hemir95 posted a topic in KSP1 Suggestions & Development Discussion
Hi! I would suggest to include stock rover parts, for example Chemcams or something like that. Also please more space shuttle parts AND misión, like crew transfering (what would be related with máximum time that a kerbal can stay in space). A training center to train kerbals habilities. That would need more habilities, for example, endurance, strength, etc. Medical center that would be related to the maximun time a kerbal can stay in space, again. I think that focusing on space stations would be really important so more experiments and parts can be constructed. I already have a lots of mods that give me basically what I expected from stock possibilites and features, so maybe you should include them as stock features, like PlanetaryBase, Infernal Robotics, Life Support, ScanSAT, Tarsier Space Technology, Station Science, etc. But highly needing Rover parts, because there are too less parts to build, just 3 wheels, and I dont find any Rover parts pack or something.