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Showing results for tags 'jool '.
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So I just recently read @Angel-125's K.E.E.P. mission report, and I saw all of the cool things that could be done with his Heisenberg Airship mod, and it got me to wondering-is it possible to build a base in Jool's atmosphere with Heisenberg airship parts? It would be a pain to get to, but it would be awesome once there. Tell me what you think, and maybe I will try to do it. https://forum.kerbalspaceprogram.com/index.php?/topic/159763-kerbin-elcano-exploration-project-chapter-ten-going-for-a-swim/
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- heisenberg airship mod
- jool
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Hello. So I usually use MechJeb2 to do my manuevers as I'm still learning, and I also play in Sandbox, but I always hate going to Jool because of the INSANE DeltaV required to match planes (change inclination) with a moon such as Laythe or Pol. I really hate it. When I go into Jool, circularize, and set a moon as a target, and check my Ascending or Descending nodes, it'll ALWAYS say any number above 150°. my orbits are almost the same inclination wise to the moons but it uses so much Dv to do a hohmann transfer to them. Please dont hate on me for being dumb. I've only been playing for 54 hours.
- 13 replies
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Hello. So I usually use MechJeb2 to do my manuevers as I'm still learning, and I also play in Sandbox, but I always hate going to Jool because of the INSANE DeltaV required to match planes (change inclination) with a moon such as Laythe or Pol. I really hate it. When I go into Jool, circularize, and set a moon as a target, and check my Ascending or Descending nodes, it'll ALWAYS say any number above 150°. my orbits are almost the same inclination wise to the moons but it uses so much Dv to do a hohmann transfer to them. Please dont hate on me for being dumb. I've only been playing for 54 hours.
- 10 replies