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Showing results for tags 'jool space program'.
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For the time being, I have given Alien Space Programs to @Gordon Fecyk. The above link is the new thread. Alien Space Programs will take the KSC and place it on one of the several other planets in the solar system. Features Eve, Duna, Minmus, Jool, Tylo, and Laythe are now available as playable homeworlds. Kerbin, now devoid of Kerbal life, has been renamed Bin. Accurate PQSMods to the stock planets. Balanced science multipliers. (Except for Jool, because I really haven't the faintest clue how to balance that) ALTERNIS KERBOL LITE EDITION (Laythe Space Program) LITTLE GREEN MEN FROM DUNA (Duna Space Program) KERBAL SPACE PROGRAM: BAD-S MODE (Eve Space Program) MINMUS AINT NO PUDDING (Minmus Space Program) KERBAL SPACE PROGRAM: BadS Mode Part 2: Electric Tyloogaloo (Tylo Space Program) (See also: Whirligig World) REALISM OVERHAUL: GREEN EDITION (Jool Space Program) Download (NOTE: If you downloaded the mod between August 11th 2017 and January 7th, 2018 from the Github link, you got the wrong version! This is due to a forum bug that prevents changes to image links from saving. This should be fixed now. Sorry) Download at GitHub Spacedock Mirror Installation Download and install Kopernicus. Ensure that ModuleManager, ModularFlightIntegrator, and Kopernicus are all installed. (You don't need to reinstall any of these if you already have them) Put the AlienSpacePrograms folder in GameData. Select a New Homeworld in the settings config file. Homeworld Selection Open HomeWorldSetting.cfg with notepad or an other text editor. Decide which world you want. Write the name of the planet you want in Homeworld = [planet name] So if you want Laythe, you should have "Homeworld = Laythe" Recommended/Compatible Mods Eve Optimized Engines, by @OhioBob, which adds Eve-balanced rocket engines. I highly recommend these for use on Eve, else the game is rather difficult to play in career mode. Explodium Breathing Engines, by @Gordon Fecyk, which adds Eve-air-breathing jet engines. Personally I don't like the idea for realism reasons, but if you want to be able to use jet engines on Eve, this should work fine. Planned Features Art pass, make the planets less bleh-looking while retaining the stock terrain and general appearance. (Nothing so complicated as a Revamped system) Official Scatterer and E.V.E. Compatibility. Find better locations for the space centers, including optional medium and high altitude space centers for Eve. Better science multipliers for Jool? Unique descriptions (and names?) for every planet in the system depending upon which planet is the homeworld. Texture Replacer textures for the kerbals of each planet. Credits @GregroxMun (Creator) @Gordon Fecyk (Updating the mod to modern versions of KSP and Kopernicus, fixing bugs, balancing tweaks, and more) @KillAshley (Surface Texture configs from KASE) @Sigma88 (Assistance with the initial creation of Duna Space Program) @Probus (Co-creator of Little Green Men from Mars, inspiration for Duna Space Program) License Creative Commons Attribution Share Alike 4.0
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