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Found 4 results

  1. Hi there. I'm trying to modify default planets to look a bit more realistic, so I've tried to install Kopernicus with Stock Visual Terrain or RSS mod. While EVE & SVE that including Kopernicus as dependence works fine, Kopernicus with SVT or RSS won't work and all I get is striped yellow planets without any texture. I've tried both 1.3 and 1.2.2 version. Like this: What do I know: texture packs are detected and used by game because with them game loads incredibly slow (+ ~10 mins). I have Windows 8.1 installed with latest Nvidia drivers. Tried to force either DX9 nor DX11, also ran in x64 and with admin privileges, still didn't got to work. I'm confused because with the same problems were encountered unix users only, I've tried to google the solution already. Seems like everyone got working Windows version except of me. You can see my logs here: https://pastebin.com/1M46c9ck Can somebody help me?
  2. So, a few months ago I helped to @Artyomka15 with the graphics for mods Kargantua and Kolyphemus Systems... And... It is time to update graphics for these wonderful mods. Graphic Overhaul for Kargantua & Kolyphemus Systems What's included in the Graphics Overhaul for Kargantua System? Clouds for all atmospheric planets Lightnings Duststorms Auroras Atmospheric scattering for Limmer, Namm and Admun (you can take off your helments on Limmer and Admun) Underwater effects for Limmer Fully compatible with the GEA v6.1 Release Download Graphic Overhaul for Kargantua System from SpaceDock What's included in the Graphics Overhaul for Kolyphemus System? Clouds for atmospheric planets Lightnings Auroras Atmospheric scattering for Pandoor, Moei and Kolyphemus (you can take off your helments on Pandoor) Underwater effects for Pandoor and Moei Fully compatible with the GEA v6.1 Release Download Graphic Overhaul for Kolyphemus System from SpaceDock This mods licensed by CC-BY-NC-SA 4.0
  3. Hi all! Before I start... A big applause to the dev. team with new version! The big elephant in the room, as you may know of - mods crashing KSP. I know that KSP dev. is not responsible for the game crashing with mods that is not compatible with the new KSP version, and this is not to complain. Just a regular, yet stupid, question.. Does anyone know, which mods that are compatible? Or how to find out? In Ckan, on the right side you will find ''Metadata'' etc etc, and at the end - ''Versions''. I deleted KSP and Ckan, to re-install both with pure memory files and just download those who are filtered with Compatible. As I picked out my lovely mods, I double checked if it actually was compatible in the ''Versions'' window. At the end I had only those who should be compatible with the KSP v.1.3.0.1804. But no, still crashing. And im not sure which one is the cause? Tried to only install mods from linuxgurugamer, and those work fine. (Nice work dude/dudette) They also have the green mark in the version window, so im not sure whats compatible and not, and how to find out. Anyone knows?
  4. RasterPropMonitor v0.29.0 for Kerbal Space Program version 1.3 has a final release! https://github.com/Mihara/RasterPropMonitor/releases Does anyone know of a means to donate to the contributors of github?!
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