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Showing results for tags 'labs'.
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This mod seeks to expand the science lab system. It currently adds a smaller, one-kerbal lab, and a 4-in-1 science package. Currently uses stock meshes since I suck at 3d art . Works for KSP 1.8.1 and up See Github for downloads. Github: https://github.com/toshnika/LabsPlus/blob/master
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A continuation of the original DSD Mobile Labs. Updated and re-balanced to 1.2. I have contacted the original author (@JDCollie) who has been kind enough to endorse a re-release under the terms of the original licence. All credit for the models and the initial mod go to JDCollie. This is a continuation of that work. Like JDCollie, I felt that the current science lab is lacking in a few areas. After trawling around for a decent modded science lab, I couldn't find anything but DSD, which was woefully unbalanced for use in 1.2. So I've rebalanced it and updated the configs to have more specialised roles. It increases the rate of science generation in labs, balanced by tweaking yields and running costs. The science rates are faster than stock, but hopefully not too fast. Let me know what you think. The Lab Model by JDCollie: The changes::. Stock (MPL-LG-2) science lab yields results much faster, but the science per unit data is much lower. A good starter lab, but large amounts of data are best processed in a better lab to maximise returns. For quick and dirty research for operations where you're not going to be returning the experiments to Kerbin, or don't want to wait for a better return. DSD-1 Slower science generation than the MPL, but double the total science yield (slower but you get more). Crew capacity for two kerbals to make the science generation rate more competitive with the stock MPL Increased running (EC) cost DSD-2 Much heavier than other science labs 50% more total science yield than the DSD-1 Crew capacity for four kerbals to maximise science return rate Same basic processing rate as DSD-1, best used with >2 kerbals 40EC/s running cost More Technical Details: In summary: Keeping a lab in orbit (or better, on the surface) actually makes sense now, and it won't require constantly restocking the lab with data to generate a good return. The increased speed of science generation is offset by either reduced long-term yields (less science per data) and/or higher weight/running costs. It's might be a little overpowered if you're not using CTT, or using a high science multiplier. Stock lab is best used for short missions where quick returns are preferred (lower yield, but the science gain is comparable to just bringing experiments back from e.g. Minmus) DSD-1 is a mid-level alternative with better returns outside Kerbin's SOI. Close to stock science yields, but faster. DSD-2 is best for long-term missions, such as exploring Jool, or as an addition to a base/station. The best long-term gains (better than stock), but heavier and more expensive to run (EC and Life Support) Required Mods: Module Manager (for stock MPL changes) Recommended Mods: This mod increases the speed of science labs vs. stock/vanilla. It's balanced to an extent but Community Tech Tree is highly recommended. Your choice of Life Support mod (to appreciate the difficulty of running a fully crewed DSD-2) Compatibility: USI Life Support - The DSD labs have the same equipment that USI Life Support adds to the stock lab Community Tech Tree TAC Life Support +many more. The parts are simple, so there shouldn't be many incompatibilities. Download Here Changelog Future Plans AVC Support CKAN Support Further balance changes will probably be needed Habitability changes for the larger labs (further USI Life Support compatibility) Snacks Life Support compatibility This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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Planet labs Hello fellow kerbanauts!! I would love to announce the development of The Official Planet Labs mod pack!! The company Gave me the go ahead and said they loved what im doing, so with that and with there permission, i bing you guys the OFFICIAL Planet Labs Mod Pack!!! the company designs and manufactures Triple-CubeSat miniature satellites called Doves that are then delivered into orbit as passengers on other missions. Each Dove Earth observation satellite continuously scans Earth, sending data once it passes over a ground station. Together, Doves form a satellite constellation that provides a complete image of Earth at 3-5 m optical resolution and open data access. Small size and a relatively low cost enable the company to quickly prototype and test new designs, while avoiding a loss of significant assets in a disaster. The images gathered by Doves provide up-to-date information relevant to climate monitoring, crop yield prediction, urban planning, and disaster response. This is the Dove! This pack will include the DOVE Imaging Satellite and the Sat Deploying Device (the box that deploys the Doves on the Canadarm 2 on the ISS). Below are progress images that will be updated frequently and remember that this is a big WIP. im about to move onto Animations.. but i have to learn them because i dont know anything about animations... all help in that field is welcome!!. i hope for all the feedback i can get! and i hope you all like the models! License: CC-BY-NC-ND