Hi everyone,
as stated, when loading any newly created or old craft in either VAB or SPH, they:
are having their parts all over the place but they are still counted as connected,
leading to them well exceeding the limits of the facility,
have an absurdly high mass and cost,
always load facing upwards,
slow the game to a halt after a couple of seconds.
http://i.imgur.com/2cOg2kI.png
I'm running about 200 mods on a freshly set-up debian 8.
This only happens on my career file. Deleting the craft files did not solve the problem.
I know I have read about a bug like this somewhere before but I cannot remember where that was. Google didn't turn up anything, either.
Any thoughts?