Search the Community
Showing results for tags 'macos sierra'.
-
Computer goes into Kernel Panic when trying to start KSP on MacOS Mojave (Modded or not) Pls help
- 1 reply
-
- macos sierra
- ohno
-
(and 2 more)
Tagged with:
-
I've had the game for a few years now. I just upgraded to KSP 1.3.1 using the OSX installer. I did the usual tricks to get it to work (moving it out of Applications, etc). However, anytime I try to run it, it freezes at the first screen. When I did a fresh install of KSP, this is where it freezes at. Important note: The splash screens and witty activity all continue to rotate. The load bar just freezes at their respective points. Though, in the first, it makes it to where it says "Loading Asset Bundle Definitions", then jumps to the /Squad/Spaces/mk2InlineInternal/Internal/mk2InlineInternal. No, I am not running OSX High Sierra yet (have apps that haven't been made compatible with that yet), and I've rebooted my Mac. And again, I moved it out of the Applications folder, even moved it back in. Any feedback would be appreciated here. [config] build id = 01891 2017-10-05_22-09-48 Branch: master language = en-us Model Name: iMac Model Identifier: iMac14,2 Processor Name: Intel Core i5 Processor Speed: 3.2 GHz Number of Processors: 1 Total Number of Cores: 4 L2 Cache (per Core): 256 KB L3 Cache: 6 MB Memory: 24 GB System Version: macOS 10.12.6 (16G29) Kernel Version: Darwin 16.7.0 Boot Volume: Macintosh HD Boot Mode: Normal Secure Virtual Memory: Enabled System Integrity Protection: Enabled Time since boot: 1:01
- 9 replies
-
- macos sierra
- osx
-
(and 1 more)
Tagged with:
-
KSP: 1.2.1 64-bit Problem: Crashes to Desktop and or freezes indefinately Mods Installed: KAS 0.5.9 (Upgraded to 0.6.0 and tested also) KIS 1.2.12 (Upgraded to 1.3.0 and tested) MiniAVC, ModuleManager 2.6.25 (Upgraded to 2.7.2, and 2.7.4 and tested) (Tested with clean install and NO mods installed, still crashes through Steam.) Reproduction: Install KSP 1.2.1 on macOS Sierra Beta 2 and run through Steam. Game refuses to load and freezes/crashes to desktop about 25/75% of time. Never correctly launches. Log files: https://drive.google.com/drive/folders/0B5pkscNB5-75NkFqRnMwTnBiY3M?usp=sharing I have been playing KSP via Steam client for a couple months now, bought it back in September. Recently, I upgraded my OS to Sierra 10.12.2 Public Beta, and KSP ran fine still, but only for a while. I had several mods installed at the time, MechJeb2 (which was installed incorrectly, being one folder level too deep, and would not load any required packages), KIS 1.2.12, NearFutureSolar 0.6.2 (also installed incorrectly because I had not removed the contents from the internal gamedata folder), KAS 0.5.9, Kerbal Alarm Clock 3.7.1.0 (not installed correctly) , DockingPortAlignment 6.4 , and ModuleManager 2.6.25, and MiniAVC which was included with the packs. The reason I installed so many of these incorrectly is because I didn't know to remove the other folder sublevels (Shame on me for not reading the readme's) But since KIS and KAS seemed to work I didn't try to mess with it anymore. Since then I have correctly installed all my modpacks and have resolved the issue, because launching the game from the folder through the launcher without using the steam launcher seems to work completely fine, and I would imagine this is fairly similar to this issue. (Link1 Link2 Link3) But what is odd is that all my other Steam games run fine- and I have since updated all my mods to be 1.2 compatible, and once again it works fine, BUT only when I launch from outside steam. I tried running 1.2 without any mods, and deleting the entire folder and reinstalling from clean install, Didn't work through steam. I tried validating all the files, and checked out. If you have any idea what the issue is, please let me know. I would like to run KSP through steam again to log hours and get achievements. Thanks!
- 2 replies
-
- macos sierra
- ksp 1.2
-
(and 1 more)
Tagged with: