Jump to content

Search the Community

Showing results for tags 'man lift'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 1 result

  1. Sector 7 Space Laboratories - Surface Construction Division Jet Man Lift & Utility Truck The Man Lift has lifted 3 Kerbals with power to spare, you may also be able to attach your own Rockets to the Lift if you are matching the height of the coupling on the loading ramp to the entrance of your craft. The first idea was landing gear on I Beams which wasn't impossible but difficult. The lift may have some overkill on parts but its working and I decided to leave well enough alone. Jet Man Lift Operations: I've been applying SAS giving full throttle and allowing at least 30 seconds for the Juno Engines to gain some thrust then after pressing space bar once I was switching back to the lift quickly to have enough time to hit the brakes before hitting the top of the shaft so it can stop without a hard jolt, this jolting will cause destruction as shown in my Going Up Short Film. The Standard Rocket I provided with the Man Lift is capable of reaching Orbit and returning the Capsule back to Kerbin's Atmosphere for a Parachute Landing. Engineer's Report (Note: This is the complete craft with the Standard Rocket I provided) Parts - 579 Mass - 359.4t Height - 42.6m Width - 8.8m Length - 21.0m Craft Files Jet Man Lift with Standard Rocket Utility Truck Please note: Be sure to check out the Short Film Going Up! it's a laugh for the day
×
×
  • Create New...