I decided to try out @adsii1970's sandbox micro-challenges, starting with the Minmus Station. I have broken up the station into 4 categories. Habitation, Science, Power, and Engine. Habitation and Science are clear enough. Power is 8 ISS solar panels from Near Future Solar. And Engine will have 3 NERVAs, and enough fuel to go to Jool!, but we'll use it to send the full station over to Minmus then use as storage for fuel. First up is the Habitation module, or the station core.
Launch:
Now for the Science Module. It is a lab with scanners and all experiments along with monoprop for maneuvering.
Title is clear enough:
Time for the landers!
And it was after that it crashed. d3d11 is annoying. Probably use OpenGL next time. And new TUFX configs.