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Found 1 result

  1. I am trying to use the texture from the linear RCS module and the Mk1 Pod science code to make a part for my mod, myStuff Random Utilities Inc. It is visible in VAB, but when I launch the vehicle the part does not exist! I am just an amateur modder so I can't debug it. Can anyone tell me what went wrong and how to fix it? I have the mods Asteroid Day, Flag Decals, FMRS, KAX, Kerbal Krash System, KerBallons, Kerbal Inventory System, kOS, MechJeb, Muffler, Mun Pocket Edition, NovaPunch, PlanetShine, scatterer, and StageRecovery and am using 1.0.5 on OSX 10.11.4. PART { name = ScienceCam module = Part author = HabLab mesh = model.mu scale = 1 node_attach = 0.0, 0.0 , 0.0, 0.0, -1.0, 0.0 TechRequired = start entryCost = 0 cost = 200 category = Science subcategory = 0 title = Modified KoPro Camera manufacturer = MyStuff Random Utilities Inc. description = The KoPro Camera can be attached to the side of any probe and take pictures of the wondrous black frontier to send back to the R&D. attachRules = 0,1,0,1,1 mass = 0.03 dragModelType = default maximum_drag = 0.01 minimum_drag = 0.01 angularDrag = 0.1 crashTolerance = 1 breakingForce = 10 breakingTorque = 500 maxTemp = 100 fuelCrossFeed = True PhysicsSignificance = 1 bulkheadProfiles = srf MODULE { name = ModuleScienceExperiment experimentID = crewReport experimentActionName = Image Report resetActionName = Discard Image Report reviewActionName = Review Image useStaging = False useActionGroups = True hideUIwhenUnavailable = True rerunnable = True xmitDataScalar = 1.0 usageReqMaskInternal = 5 usageReqMaskExternal = -1 } }
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