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Procedural Tanks Not Draining
FUN2291 posted a topic in KSP1 Technical Support (PC, modded installs)
The staging area of the editor doesn't even show 0 m/s, it shows nothing at all for DeltaV. And the engines won't fire on the pad either. PLAZ HALP.- 3 replies
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- proceduralparts
- plzhep
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I’m just I normal person with over 300 hours in Ksp (I’ve played for a year) and I think the tech tree is a little bit to small and needs more nodes and parts like a giant fuel tank and a engine with it. I think the giant parts already in the game are a bit small. It would be cool to have a giant engine the size of the biggest fuel tank
- 4 replies
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- devs
- plz see this
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As you can tell by the title of this thread, I, a poor mission-maker want a feature in specific. A "duplicate this node" right-click button for nodes. If you want to make a long line of vessels/flags for some reason, or make a reliable relay network to make sure your players don't run out of connection during the mission, I think we need a "duplicate" button I'd also like better titles to clarify what the node does. I'm the person who'll need help with critical thinking, so better explanation titles & descriptions would be nice. And finally, I'd like an easier way to tell someone to do science at a specific location. Hanson
- 5 replies
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- mission builder
- plz see this
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