Jump to content

Search the Community

Showing results for tags 'pruning'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 1 result

  1. You know when you install lots of mods and you want to prune them (remove unwanted parts) because you need only some of their parts, but then you mess something up because you delete wrong files and your mod doesn't work, your game crashes, etc. That is especially frustrating when the part's file name(s) aren't recognizable and you end up deleting something you don't want. A very common issue. I propose either an external program, or a plugin that enables you to delete parts from the game itself (now, I know literal application of this might not work because they're loaded, but it could at least mark them or hide them from the part list.) Anyway, something could be done to facilitate pruning which is essential when you mod your game and don't want to end up with enormous GameData folder. Same should work for stock parts. Some of them I never ever use and they just clog up the working area. Maybe someone proposed this earlier, I don't really know.
×
×
  • Create New...