Search the Community
Showing results for tags 'race car'.
-
The latest evolution of the racing rover I built for the weekly challenge. I got it up to above 550 m/s on the runway before I had to put the brakes on. Managed to get it around the track in 01:11 (Kerbin Time). A good driver could probably shave several seconds off the corners, try for yourself: https://kspbuilds.com/build/Yellow-Streak-II-(Mr.-Scary-Car)
-
I made a little race car for Weekly Challenge #36 and got it round the track in 1 minute 41 seconds from a standing start. A good driver could probably do a fair bit better round the corners. It seems to have a top speed of 342 m/s, I tried adding a third engine but the acceleration seemed too much - resulting in many explosions - so that's probably the best I can do for now. This is Val using a rolling start to do a lap in 1:40: There's a very slightly modified version shown in the screenshot here: https://kspbuilds.com/build/9c0d3eb7-1a00-4214-8955-b26fa0
-
This is a version of the Kurburgring challenge, but with no limits on anything! There will be a class system though, which will be based on the stationary thrust of the vehicle (Panthers will be judged by wet mode if applicable). The Track