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Showing results for tags 'rotating'.
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I’ve been playing KSP on PS5 and love everything about the game, I wanna build a mothership/space station, I have docked a number of times and never came across any issues, until I tried to build something huge in space. I sent a big rocket to orbit with 7 docking ports, 4 of which are for me to dock boosters on it. After I docked the ship/ booster to the rocket I didn’t understand why I couldn’t rotate it into place in the same way I saw people online. Is there a solution to this or is that feature only for PC cause of mods. If so will it ever come to KSP on PS5?
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Sin Phi Heavy Industries [0.1.5] KSP 1.3.0 This is just the start of my mod where I will add a random assortment of parts that I design. Current parts are a 30m Habitat, solar panel fan and RDEs (Rotating Detonation Engine). IVA is coming soon(TM). Download: https://github.com/Turbinia/SinPhiHeavyIndustries Requires: USI Tools Supported: Community Tech Tree Connected Living Space TAC-LS (by @Gordon Dry) GPOSpeedFuelPump CC BY-NC-SA 4.0 Credit to @Nertea for letting me use some texture elements from Stockalike Station Parts with permission. Releases: 0.1.0 - Initial release of 30m centrifuge habitat. 0.1.1 - Added launch shroud to 30m centrifuge habitat. 0.1.2 - Tweaks to colliders. 0.1.3 - Added in a solar panel disk part. 0.1.4 - Prototyping RDE-6 H.A.L.B.E.R.D. Engine 0.1.5 Releasing RDE-6 H.A.L.B.E.R.D. Engine Thanks to everyone who helped me get this started,
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