I have been playing with one of the rover wheels making some new parts out of them and resizing and tweaking them but I am getting some issues with anything under 0.5 in scaleFactor hovering instead of connecting with the ground.
I have changed the FitWheelColliderToMesh to true and googled about and tried messing with the suspension values but to no avail. Closest I can get is to lower the visible wheel but the rest of the rover is separated from the wheel itself including the top half of the suspension. they stay raised up and it becomes stuck as if it's belly is on the ground.
Can anyone explain to me how I might solve this?