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Showing results for tags 'ssto spaceplane helpplease'.
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I like to build ssto, i like planes and designing spaceplane it's one of my favourite thing to do in ksp, i always used them for crew tranport and never messed with cargo bays or any payload whatsoever, everything was fine, but thigs have changed.... Finally i attemped to build an orange tank lifter for low cost refueling purposes in LKO. It doesen't work. I tried everything. This is my first attempt, flies like a charm, but after dumping the cargo the com shifts dramatically to the rear of the craft,reentry and landing becomes impossible, flipping like a mad horse, if you know what i mean. So after some tweaking i realized that all the solutions i came with was slowly shaping my craft like a skylon, with the engine in the middle of the craft for balancing purpose, maybe real life engineers know what they're doing Now the COM stays in spot after the release of the cargo and burning all the remaining fuel, problem solved But it won't fly. I put canards to balance COL, they are useless, i put fins for the same purpose, they are useless, i put more engines they are useless, the thing cant climb, it can pitch properly but once reach 5km it start to fall down, so i tought : "i have not enough lifting area", then i put bigger wing and control surfaces but the result is the same, I don't think it'a a Twr problem, this big guy can reach 1.0 twr shotly after takeoff, so what am i missing? Can someone give me some advice? What i need to make this thing to fly properly? As i said i never had problems with smaller craft but this, this is driving me crazy. I humbly ask for help from the ssto maestros, pretty please A litte disclaimer: i alwais aim for a pointy and semi-realistic design, so no pancake style craft or any kind of absurd contraption please (don't mind all the horrible struts in the pics i dont care about hiding them while in prototipe state)