Jump to content

Search the Community

Showing results for tags 'swag idea/toys'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 1 result

  1. How cool would it be for KSP to develop a modular system of construction for Estes model rockets? The engineering challenges for these projects are smaller than they would have been just a few years ago. Aerodynamic or exhaust vectoring modules could be purchased with cheap laser gyro systems (available for RC planes at low cost). A parachute recovery system and data bus could allow for rudimentary on board programming from a flight control module (also KSP themed). Estes SRB motors would be installed in KSP themed modules sans parachute ejection charges. Basically it is entirely feasible for KSP nerds to play with a system of modular model rocket construction IRL and for rocket-nerd-kids to play with their ideas in KSP. The technalready exists at consumer-friendly prices at your local or online hobby shop. KSP just needs to package and market the stuff. Low budget model rockets would have low "tech" modules consisting of motors, parachutes and standard toy rocket stuff. Higher budgets would buy gyro accelerometers, servo/vane modules for aerodynamics and TVC. A flight computer module could interact with a crummy app that allows users to set the ballistic timing, parachute deployment, etc. via smart phones. This way you could watch everything from a twenty dollar to three hundred dollar modular rocket break. Also the flight computer module could send flight data to a kid's iPad.
×
×
  • Create New...