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Showing results for tags 'tabletop'.
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Hello and Welcome to MetaSeed. Here, I will track my progress through the development of MetaSeed. It is a worldbuilding project, integrated into a game design effort. About the world: Earth. 1 million years have passed since the first human civilization collapsed. From the radioactive, polluted and ruined remains of the world, life has sprung again, forming five factions. With it appears magic, a force known differently to each race, yet equally devastating. The Vroz, an ancient and predatorial species, was summoned by the devastating energies of humanity's wars. They draw ever nearer, and promise to consume all life of Earth. Today, they war. Tomorrow, they face destruction. The game: A tabletop wargame, to be played with cards. It is free and easy to play, with an emphasis on customizability, metagaming and player freedom. Each player designs their own units, drawn from a mixture of the different factions with a playstyle in mind. On the field, the rules are streamlined and effective: combat promises to be fast-paced and rewards tactical thinking. An innovative turn system keeps all players occupied. Themes: A rational, internally consistent approach to worldbuilding. The different factions are brutal and flawed, but never mad. The magic system does not dismiss the links between cause and effect, and is in fact a veil over scientific concepts familiar to each player. In some ways, a sensible Warhammer, in other ways an elaborate chess game. Objective: A fun game where players can express their creativity, and an interesting world from which can be drawn momentous battles and fascinating characters.