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Showing results for tags 'thats just not right'.
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Hey all. Been trying (and failing) to design my first plane on my Xbox One. Dear lord, it is a miserable experience. For the life of me, I cannot get my parts to go on straight. I try to get the part (lets say wings) on as close to flat as possible on my fuselage and then use the rotate function to fine tune. The controller is waaaaaaaaaaaaaaay too sensitive for minor adjustments. Some parts are particularly troublesome like the tail fin (totally throws off my center of lift and is nearly impossible to get perfect). Any chance you can use the keypad for fine tuning or have a way to lock in fine control? Plane steers off the runway. Probably due to the crooked parts but wanted to see if this is happening to anyone else. Offset function moves the part to the center of the root part. Lets take landing gear as an example. I rotated the fixed landing gear so that the wheels were perpendicular to the ground but found they were too low. When trying to offset them, the wheels moved to the center of the fuselage and (what is way worse) only allows adjustments in one direction (x, y, or z). If you try to make another adjustment, it resets to the center of the fuselage again. I realize planes kick people's butt in this game but I'm thinking that my problems are design issues. Once everything is straight and lines up, I think I'll be fine (until it is time to land). Can anyone help me?
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- crooked parts
- thats just not right
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