Search the Community
Showing results for tags 'vomit comet'.
-
Hey guys, I've been playing for a couple months now (stock 1.3, no mods), and lately I have decided to tackle the hard mode (or at least the beginning thereof)... Obviously, the biggest issue with this mode (default difficulty settings) lays in the "200% fundings" modifier that makes buildings evolution extremely costly, when you get just 60% of the rewards from your contracts. I got quite inspired by Virgin Galactic and spaceX plans to fly lay people to space for a few (million) bucks, and decided to try and milk the VIP/Tourists suborbital contract till I get enough to upgrade a few buildings (Mission control, VAB, tracking station and launchpad). Interestingly enough it turned quite well and our witty engineers came up with a design that allows me to get 40,000 every 2 minutes (from launchpad to recovery), with minimal intervention (only the first 30 seconds of the 2 minutes, almost a fire & forget! ). Introducing... the Vomit Comet (ta-daaaablurglupblooaaarg!) Basically, all you need is: - To enable physics warp *4 if not already done (allows you to complete the mission in under 2 minutes by warping to *4 just after launching) - Do the 2 first contracts and get enough science and money for the parts and to upgrade the mission control - Take but DO NOT DO THE ORBIT MISSION - Then just build the rocket and get all dem juicy suborbital contracts!!! (just warp to next day if you don't have any left; they will respawn as long as the first orbit hasn't been achieved) Now ,for the fun part: - Get your most stupid pilot in the ship (only takes him activating 2 stages) - Slam 4 tourists in the caske - the first class - Go to the launchpad, max throttle, sas on.... - Launch and immediately warp to *4 DO NOT TOUCH THE CONTROLS - After less than 30 seconds, your SRB should run out of fuel; activate the 2nd stage (sometimes results in a magnificent SRB explosion) - Go do some stuff for 1:30 min, or get all sweaty seeing the Vomit Rocket getting on a lithobraking trajectory - Recover - ??? - Profit! (40k funds and quite some rep) - repeat Once you get used to it, you should be able to milk 10k a minute, including the time spent to check contracts and warp to the next day... The trick of this design is to return the whole second stage, the first stage being only a SRB and a decoupler ... Allows for a 4.5k refund on the < 6k spent on the rocket; more than 75% refund! (can't get closer to an SSTO). But wait there's more to it! The swivel engine balances the rocket and acts as a heatshield during aerobraking, allowing for a nearly automated functionning (launch and press space for stage 2). Almost SSTO, almost automated, high fundings return for a smooth ealy hard game... Enjoy guys! (and feel free to comment and post better designs) -- Zorz