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I've gathered some rather unconventional methods of preventing my craft from slamming into the ground at full speed. Here they are; No pictures since my computer is broken right now. (Disclaimer: These technologies are not tested for any other forms of stress, including gravity, radiation storms, excessive stroking, cleaning with coarse-grain cloth, or emotional trauma. Failure to use these technologies properly exempts us from all responsibility) 1): Radiator Panelchute Inspired by Leonardo Da Vinci's flying machines, this is a badly constructed model of one that we stole from a science fair and reverse engineered. Probably doesn't work that well. Just saying. Step 1: strap 10 or so of those expandable radiators onto your probe. Activate half of them before reentry. Step 2: After your speed is below 500 m/s, pop the remaining ones and pray that they don't all pop off early. Rating: Really Bad Idea 2): Reactive Armor Tanks have this. So why don't we? Reactive Armor uses a *small* explosion to deflect incoming projectiles, or in our case, the ground. This is actually a terrible idea, just saying. Step 1: Attach vast amounts of metal panels to the bottom of your craft, at least 2 layers. Step 2: After that, put some cubic struts and some of those small fuel tanks to the bottom. Step 3: Repeat steps 1 and 2 until you have a nicely pile of explosives below your command pod. Step 4: Pray that it doesn't explode during launch. Step 5: Pray that it does explode upon contact with the ground, and that it slows you down enough. Rating: Where did my spaceship go?! 3): The Mosh Pit Makes lithobraking a softer and more pleasant experience with this pit full of sharp metal rods! Step 1: Build a box with the structural panels. Make sure it's nice and tall for your ball pit needs. Step 2: Attach radial decouplers to inside of box. Then, put some cubic struts and I-beams onto them. Then, use the alt + left click trick to duplicate them everywhere. Step 3: Somehow get it to your target planet. Step 4: Position it somewhere flat and wide open. Step 5: Release the Kraken! Step 6: ??? Step 18: Use Mechjeb or your excellent skills to land inside the box. Step 19: Fun for the whole family! Rating: Not for children under 45 years of age. In case of rupture, do not touch, ingest, or look at contents. Still legal in 16 states!