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Animation stuck horizontal


Quiznos323

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So I animated my part horizontally in Blender, and now if I try to rotate the whole part and the animated bits, the animated bits always go back to where I originally animated them. Is there a way to rotate the entire animation so that I can have the part facing the (Blender) -X direction? I tried childing everything to an empty, and it works, but when I put the part in KSP it is not rotated the correct way in the part list and SPH, and the node is in a weird spot..

Edit: Whoops, meant for this to go in the modeling and texturing discussion..

Edited by Quiznos323
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