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No ROSTER node found in save state


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I'm getting some anoing bug where I click the resume saved bottom and no window is shown next. I took a look at the log file and found that line


[WRN 10:45:18.765] [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================
[LOG 10:45:44.718] ExperienceSystem: Found 0 trait types
[LOG 10:45:44.718] ExperienceSystem: Found 9 effect types
[ERR 10:45:45.250] [GamePersistence Error]: No ROSTER node found in save state

[EXC 10:45:45.281] NullReferenceException: Object reference not set to an instance of an object
ProtoPartSnapshot..ctor (.ConfigNode node, .ProtoVessel protoVessel, .Game st)
ProtoVessel..ctor (.ConfigNode node, .Game st)
FlightState..ctor (.ConfigNode rootNode, .Game game)
Game..ctor (.ConfigNode root)
GamePersistence.LoadGame (System.String filename, System.String saveFolder, Boolean haltIfIncompatible, Boolean suppressErrorMessage)
MainMenu.LoadGame ()
TextButton3D+.MoveNext ()

I think that something happened to my save, but is there a way to fix it?

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  • 2 weeks later...
I'm getting some anoing bug where I click the resume saved bottom and no window is shown next. I took a look at the log file and found that line


[WRN 10:45:18.765] [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================
[LOG 10:45:44.718] ExperienceSystem: Found 0 trait types
[LOG 10:45:44.718] ExperienceSystem: Found 9 effect types
[ERR 10:45:45.250] [GamePersistence Error]: No ROSTER node found in save state

[EXC 10:45:45.281] NullReferenceException: Object reference not set to an instance of an object
ProtoPartSnapshot..ctor (.ConfigNode node, .ProtoVessel protoVessel, .Game st)
ProtoVessel..ctor (.ConfigNode node, .Game st)
FlightState..ctor (.ConfigNode rootNode, .Game game)
Game..ctor (.ConfigNode root)
GamePersistence.LoadGame (System.String filename, System.String saveFolder, Boolean haltIfIncompatible, Boolean suppressErrorMessage)
MainMenu.LoadGame ()
TextButton3D+.MoveNext ()

I think that something happened to my save, but is there a way to fix it?

got the same thing ! anyone have idea?

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It depends on how badly the save is damaged. If the entire roster is missing, as it seems to be, it's likely there are many other parts of the save file missing as well, which would likely indicate that the save file is significantly damaged. There's a good chance it's beyond repair. However, if you have a recent quicksave file or other backup of the save file, you can simply replace the persistent.sfs file in the save with that quicksave file.

If you have no backups, there's not much more you can do than to delete the save and start over. If you want to save the craft files you have in that save, simply backup the Ships folder before deleting the save and then copy it back into another save folder.

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It depends on how badly the save is damaged. If the entire roster is missing, as it seems to be, it's likely there are many other parts of the save file missing as well, which would likely indicate that the save file is significantly damaged. There's a good chance it's beyond repair. However, if you have a recent quicksave file or other backup of the save file, you can simply replace the persistent.sfs file in the save with that quicksave file.

If you have no backups, there's not much more you can do than to delete the save and start over. If you want to save the craft files you have in that save, simply backup the Ships folder before deleting the save and then copy it back into another save folder.

quicksave overlay did the trick! :) the wierd part is there was a roster node in the save file. Its a liar :/

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