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Rover crashed - Kerbal unresponsive


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Running Science_sandbox, SCANsat & Lazor mods.

I was driving on the Mun, on my way to the Polar Lowlands, when I went off the rim of a crater (in the dark, didn't see it) and fell and flipped the rover. The rover got trashed, and the driver thrown out. The driver is standing next to the rover, helmet lights still on. I can Right-Click on him, but all that shows is his EVA propellant level. I can't move him at all, he's completely unresponsive. Picture...

GFBPTJT.png

I put another rover into action on Kerbin, with Jeb onboard, and then made Jeb get off and stand next to the rover. I then exited the program and went and edited the Persistent file, comparing "Doodton" (stranded on the Mun) to Jeb's settings, and I changed a few (true/false) settings ... but to no avail. I still can't get Doodton to move or respond. The rover on Mun shows as 'debris', and Doodton a 'part' in the debris listing. I'm quite sure if I terminate the debris, Doodton will disappear.

How do I restore him?... I want to send a recovery mission and bring him home. Any ideas?

Edited by LordFerret
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Oh, yeah, this is a bug. I think in the .cfg for your save, you can find Doodtron as a part, and if he's not a kerbal, make him one.

I don't know if this works. Or how it works. :(

Claw would know... one moment.

http://forum.kerbalspaceprogram.com/threads/75586-Master-Thread-Unresponsive-Kerbals-in-EVA

How did I miss that? Grrrrr.

Thanks for passing that on. :)

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