Jump to content

Crashing into VAB in Space while travelling to other planets


Recommended Posts

Hey, I've been playing on my partially modded install, trying to get to Urlum (Outer planets mod) with a semi stock craft. I had escaped Kerbins gravity and was heading off towards the orbit of Urlum, all I had to do was make a course correction to make sure I was getting a close approach. When I got to the maneuver node I slowed down time so I could perform it when, without warning, the kraken bore down on my craft and it was in pieces. I was very disappointed but being the youthful space program I am I proceeded to try again. The same thing happened again, and again, and again. It doesn't matter where in the orbit the craft is, as long as its outside Kerbins SOI it may or may not randomly explode. I pressed F3 to see what had caused the damage and the logs say my craft either crashed into the VAB, SPH or launch pad. These are my mods:

Bd armoury

Better Atmospheres

Camera tools

Custom Asteroids

Distant Object Enhancement

FMRS

Hullcam

KAS

Kerbin Side

MechJeb

Outerplanets mod with a modified PlanetFactory to make sure the orbits don't collide

Scansat

Texture Replacer

TCA

Toolbar Plugin

Trajectories Plugin

VGN

The craft used parts from Scansat, Hullcam, MechJeb and KAS

I removed Kerbin Side after this because I thought it might be causing the issue but after repeated testing the issue still occurred. It also happens when you reload the craft outside of Kerbin's SOI and if you quicksave outside Kerbin's SOI. I also tested to see if it was an altitude problem by modding the save folder and putting the craft on a 500000000000km orbit around the Sun and it didn't explode.

The way to stop this bug from happening is if you don't go to full time accelleration. With these mods installed ksp (for some reason) invents a super fast timewarp thats really useful for getting to far away planets. This however is causing the destruction. To stop this from happening just don't use the max time warp but use the one just before it. If you accidentally use the super time warp then your mission is doomed unfortunately. It may take some time to get to your planets (especially if you are going interstellar) but use MechJeb's warpto feature and go and bake some cookies or something while you wait. Much better than getting destroyed by the kraken.

Edited by RatchetinSpace
Found a solution
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...