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[Planet] Sprinkle of Minmus


Whirligig Girl

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Basically, I want this for KopernicusTech.

It's an old thing made by Metaphor back in the PlanetFactory days. He never released it.

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I tried prototyping this using it, and it worked all the way up until I entered the SOI of the object. Then it's nice little terrain "exploded" into a nightmare of the Planetary Quadtree System's Minmus Heightmap. No pictures of the MintyKrakenspawn, but I do have one of the approach.

l3VCt8K.png

Here's the config I made up for it.

@Kopernicus 
{
Body
{
name = Sprinkle
flightGlobalsIndex = 538
Template
{
name = Minmus
}
Properties
{
description = An unbelievably tiny little package of Minmus-Mintchip icecream found orbiting Kerbin, but with an insanely dense core! Scientists suspect it is a thrown-off chunk of Minmus' own core, and fascinating insights into the structure of Minmus itself might be gained from experimentation on the object.
radius = 125
geeASL = 1
tidallyLocked = False
rotationPeriod = 124.3
initialRotation = 180
timewarpAltitudeLimits = 0 2 2 3 3 4 4 10
ScienceValues
{
landedDataValue = 17
splashedDataValue = 17
flyingLowDataValue = 16
flyingHighDataValue = 16
inSpaceLowDataValue = 15
inSpaceHighDataValue = 15
recoveryValue = 12
flyingAltitudeThreshold = 25000
spaceAltitudeThreshold = 50000
}
}
Orbit
{
referenceBody = Kerbin
inclination = 17.15
eccentricity = 0.25
semiMajorAxis = 1800000
longitudeOfAscendingNode = 62
argumentOfPeriapsis = 115
meanAnomalyAtEpoch = 5.8
epoch = 0
}
ScaledVersion
{

}
}



}

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You're pretty close already. You should probably use Kittopia to change the terrain's deformity to something more reasonable for such a small size. Deformity doesn't scale with radius so if you change the radius you have to change the deformity as well. 10 might be a good number. I think Minmus has 6000 by default.

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You're pretty close already. You should probably use Kittopia to change the terrain's deformity to something more reasonable for such a small size. Deformity doesn't scale with radius so if you change the radius you have to change the deformity as well. 10 might be a good number. I think Minmus has 6000 by default.

How do I do that then?

And what FlightGlobalsIndex are available? The one I use is Putto in the Trans-Keptunian pack. (I used it as a base)

Edited by GregroxMun
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How do I do that then?

And what FlightGlobalsIndex are available? The one I use is Putto in the Trans-Keptunian pack. (I used it as a base)

Awesome! I didn't think it would work that well for such a small planet but it looks great! I don't know all of the used indexes. You might want to ask Augustus. Looks like you found out how to change the deformity, if you want to make it look different you can change the seed of the PQSMod_VertexPlanet and change the colors of the landclasses.

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