Jump to content

0.90 Beta cannot enter VAB and crash when leaving other buildings


Recommended Posts

I've read through the problem explained an another thread (http://forum.kerbalspaceprogram.com/threads/105651-KSC-Buildings-Lock-Up-Can-t-Click-on-Anything-Firing-Kerbal-Crashes-Game) but I believe this is a different issue. I cannot enter the VAB and although I can enter the other buildings, I cannot leave them. If I hit the exit button in the upper right corner, the screen does not change, only another exit button in the lower right corner appears. Pressing that button brings up the game menu, but I cannot select exit from that menu. I needed to force close the program to exit.

Following the instructions in the previous thread, I found there was an errant mission to rescue "Ed Kerman" from orbit and another kerbal who is on my crew is not listed. I tried to make that fix but the game still crashed. I noticed that the number of Active Contracts is "99" with a Max of "00" but there are no completed contracts listed in the archive.

Output Log http://1drv.ms/1z8ZJZP

Persistent.sfs http://1drv.ms/1z8ZNIV

Although I do have MechJeb 2.4.1.0, SCANsat 8.1 and Station Science 1.3.1 installed, I posted in this forum because have no reason to believe they have any impact on the game in the building view nor have I received any contracts involving those mods.

Acer Aspire V3-471G laptop

i7-3610QM, 2.3 GHz

NVIDIA GeForce GT640M (2 GB)

8 GB DDR3

Windows 7

Link to comment
Share on other sites

Alternatively just delete the contract in the persistence file.

EDIT: Why did my edit delete what I had previously put? I never touched it.

ORIGINAL:

The first Null Reference Exception:

NullReferenceException: Object reference not set to an instance of an object  at Contracts.Templates.RescueKerbal.GetTitle () [0x00000] in <filename unknown>:0 


at Contracts.Contract.get_Title () [0x00000] in <filename unknown>:0


at MissionControl.<BuildContractLists>m__3E9 (Contracts.Contract a, Contracts.Contract [0x00000] in <filename unknown>:0


at System.Array.qsort[Contract] (Contracts.Contract[] array, Int32 low0, Int32 high0, System.Comparison`1 comparison) [0x00000] in <filename unknown>:0


at System.Array.Sort[Contract] (Contracts.Contract[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in <filename unknown>:0
Rethrow as InvalidOperationException: Comparison threw an exception.
at System.Array.Sort[Contract] (Contracts.Contract[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in <filename unknown>:0


at System.Collections.Generic.List`1[Contracts.Contract].Sort (System.Comparison`1 comparison) [0x00000] in <filename unknown>:0


at MissionControl.BuildContractLists () [0x00000] in <filename unknown>:0


at MissionControl.Start () [0x00000] in <filename unknown>:0

so the issue IS with the rescue kerbal contract. You need to add Ed Kerman in the crew roster as available or dead. He is not listed in the persistence file provided.

Edited by TheMoonRover
Link to comment
Share on other sites

Thank you for taking a look at these files. I added Ed Kerman to the the roster. The game still won't let me enter the VAB or exit from another building. I also tried deleting the mission involving Ed Kerman (and the associated crew entry) as well as replacing the name of Ed Kerman with the name of another kerbal in my roster. The mission list still shows Active Contracts is "99" with a Max of "00" but with no completed contracts listed in the archive. Would you please take another look and let me know what other error is causing these problems? I have updated the Persistent and output log files.

Output Log http://1drv.ms/1D9aCzC

Persistent http://1drv.ms/1D9bbt2

Link to comment
Share on other sites

There may be more than one kerbal out of place. Check to make sure every kerbal in the Contract and Progress Tree sections of persistence.sfs appears in the Crew Roster at the end.

Which version of ksp are you playing? Windows 32-bit or windows 64-bit? Look at the version number on the main menu. If it ends with (x64), you are playing the 64-bit version, which is unstable and may be the cause.

If it's not one of those things then I have no idea.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...