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Parts not loading when using one texture with multiple models


Shryq

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I have about 7 different parts that use the same texture, and I was trying to minimize the memory footprint by using a single texture file for all the models. I tried organizing it in a similar manner as the B9 parts, where there is one or two textures in a folder, and then multiple .mu files and their corresponding .cfg. The parts don't load at all. I don't even see an error message in the debug menu.

So my question then is is there a specific standard that needs to be followed in order for this to function, or a specific file type or cfg setup?

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Could you please post the following?:

- The directory structure, containing the filenames of all the model, texture and CFG files

- The contents of each CFG file (for each file, copy and paste their contents and wrap them around

 tags)

It's possible that you may have broken filename references.

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