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Any actual "Fly-By-Wire" systems for KSP?


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So, I'm certain we've all been there. Your in your space ship and your maneuvering thruster's are barely misaligned, maybe your CoG shifted slightly, maybe your thruster placement was off but either way you get a minute rotation when you attempt to translate.

Are there any mod's out there that can look at the thrusters placed around a craft, and dynamically determine the best way to utilize them to achieve what the pilot is inputting with minimal undesired translations?

I first started to desire something like this while attempting to design a VTOL aircraft using B9 parts. Despite the fact that it (eventually) worked, I still found it extremely difficult to translate and control in hover mode. I couldnt help but to keep thinking "There really should be a computer that controls the thrusters for more stable translations"

It would also be nice to have it be able to be able stop a translation after the directional key was released. Basically an "orientation hold" that isnt permanently changed when you roll (as is with stock SAS).

Ideas? One could make a very solid VTOL craft with these 2 utilities.

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Well, I've screwed with this mod for a day now, and I gata say it's pretty awesome. I really hope the dev of this mod keeps working on it further, there's a lot I feel it could be capable of, such as full real time control over the vehicle, extending it's scope to mono prop systems, and being able to hold relative velocity to a target. As is I'll be making heavy use of it.

It's a bit sloppy with really massive ships, but still performs wonderfully. The only thing I wish it'd do is take control of a thruster's ability to gimbal as well. Perhaps hijack the trims or something to compensate for offset.

Thanks a ton for showing me this!

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