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Can't move my kerbal on EVA


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Hi !

As the title says, I can't move my Kerbals while on EVA. I can still grab or leave a ladder, jump or activate the pack but that's all. The Kerbal is not in ragdoll, so it's not the stuck in ragdoll problem (if he gets in ragdoll, in can't go back on his feets).

Here is the list of the folders I have in my GameData (I can find the mods name but it would take time that I don't have for now) :

000_Toolbar

000_USITools

Achievements

ActiveTextureManagement

ADIOS

ART

AutoAsparagus

B9_Aerospace

BoulderCo

Chatterer

CommunityResourcePack

ConnectedLivingSpace

ContractConfigurator

ContractPacks

CrossFeedEnabler

DavonSupplyMod

DeadlyReentry

DistantObject

DMagic Orbital Science

EditorExtensions

EnhancedNavBall

ExtraplanetaryLaunchpads

FerramAerospaceResearch

Firespitter (comes with B9 I think, I didn't install the Firespitter mod)

Fusebox

JSI

KAS

KAX

KerbalJointReinforcement

KineTechAnimation

Klockheed_Martin_Gimbal

kOS

ksp-advanced-flybywire (I'll test without this one because it touch to the controls)

KSPScienceLibrary

KWRocketry

MagicSmokeIndustries

Mechjeb2

ModuleRCSFX

MP_Nazari

NASAmission

NavyFish

NearFutureConstruction

NearFutureProps

NearFuturePropulsion

NearFutureSolar

NearFutureSpacecraft

Nereid

NovaPunch2

OpenResourceSystem

ORSResourcePack

ProceduralFairings

RCSBuildAid

Regolith

RemoteTech

ResGen

Romfarer

RSSTextures

SCANsat

ScienceAlert

SmokeScreen

Squad

StageRecovery

StationScience

TacAtomicClock

TacFuelBalancer

TacPartLister

TechManager

ThunderAerospace

TriggerTech

TweakScale

UbioWeldingLtd

UmbraSpaceIndustries

UniversalStorage

Virgin Kalactic

WarpPlugin

WombatConversions

Note : Even with this epic number of mods (2.3GB GameData) the games runs fine (crashing maybe every 5 hours, more than enough for me)

(Please forgive me if there are mistakes in my english, I'm french)

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I'm pretty sure it's a stock issue, not an issue with any mod, though maybe the mod exacerbates the problem. You can also reset them by getting them into a capsule (or anything with crew capacity really), but if they're stuck in ragdoll pose, that can be difficult.

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Well I removed the mod I mentioned above and the problem just disappeared. None of your reset methods worked for my problem. Why I'm sure this is that mod ? Because even with no controls defined in the option menu, I was still able to jump (buggy jump).

Also, I'm not stuck in ragdoll anymore since I retrieved full control over Jebediah.

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  • 3 months later...
I've had that a few times, going to spacecenter and back should reset them.

Thank you smjjames!

You saved a frozen Kerbal drifting in to the void. I went back to the space center, and then selected Bob as I would select a ship, and he came back to life.

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