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KSP cannot distinguish multiple Xbox360 controllers


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My wife was wondering what was up with this KSP business and I thought it might be fun to do a bit of "local multiplayer" and have a co-pilot with me in the rocket. You know, someone to keep track of the burns while I keep the rocket on heading, or run RCS while I do the mouse clicking stuff.

Anyways I fly with a 360 controller as it's the closest to a 6dof controller I have kicking around. I used to play Descent with it in 6dof using every single control on the thing simultaneously which makes it occasionally challenging to keep in your hands :cool:

When I hooked up the second one, I found that KSP cannot distinguish one controller from the other! If you bind a button on one controller, it is bound on the other one too. That makes having 2 controllers fairly useless...

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Found a mod that solves this. "Advanced fly by wire" recognizes multiple devices, and also lets you bind button combinations and switch between presets with a button.

Also you can review and change bindings INGAME! Yay!

Finally I can easily switch my controls between rockets and spaceplanes! Now if they would stop randomly blowing up on me :P

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