Jump to content

Space Plane X3s Experior II - Forward swept wings - SSTO


Recommended Posts

FtFUS6d.jpg

STATS:

[TABLE=class: outer_border, width: 500]

[TR]

[TD]Part Count[/TD]

[TD]138[/TD]

[/TR]

[TR]

[TD]Mass[/TD]

[TD]12,725kg[/TD]

[/TR]

[TR]

[TD]TWR Atomic Engine[/TD]

[TD]0.48 (0.73 empty)[/TD]

[/TR]

[TR]

[TD]TWR Turbojet Engine[/TD]

[TD]0.90 (1.37 empty)[/TD]

[/TR]

[TR]

[TD]DV Atomic Engine[/TD]

[TD]2,962 m/s[/TD]

[/TR]

[TR]

[TD]Parachute[/TD]

[TD]1[/TD]

[/TR]

[/TABLE]

Description:

Decided to revamp my older craft file 'Experior' which had forward swept wings and a pelican tail. The 2nd version of the craft now has space plane capabilities and lots of functional and aesthetic adjustments. The aesthetic air intakes are now more functional by using circular intakes instead of the radial intakes. The Pelican tail has been moved to the bottom of the craft. This allows the rear landing gears to be spread further apart making landing easier on Mun or Minmus. Lift rating has also been increased to accommodate more fuel. And lastly the craft is still quite agile just like the original. If you wish to see the older version the link is below.

Action Groups:

[TABLE=class: outer_border, width: 500]

[TR]

[TD]1 - Toggle Turbojet Engine[/TD]

[TD]6 - empty[/TD]

[/TR]

[TR]

[TD]2 - Toggle Atomic Engine[/TD]

[TD]7 - empty[/TD]

[/TR]

[TR]

[TD]3 - Toggle Landing Rockets[/TD]

[TD]8 - empty[/TD]

[/TR]

[TR]

[TD]4 - Toggle Parachute[/TD]

[TD]9 - empty[/TD]

[/TR]

[TR]

[TD]5 - Cut Parachute[/TD]

[TD]10 - Toggle Ladder[/TD]

[/TR]

[/TABLE]

Flight Help: Mun

The usual space plane procedure. Use the jet engine till 2300 m/s then switch to the atomic engine to achieve orbit. You want to be at around 32,000m altitude to get up to speed with the jet engines. When acheiving Mun orbit reduce the periapsis to around 5-6k meters. When above the surface burn the atomic engines at an angle that mostly cuts horizontal speed while keeping you from smashing into the surface. Takes some practice so i'd suggest quick saving in orbit. To make the craft novice friendly there are 2 landing rockets for VTOL capabilities. When you are down to a sufficiently low speed switching to action group 3 will make landing a breeze. You only want to use the landing rockets for a few seconds as they are inefficient and can jeopardize the fuel requirements for a return to Kerbin.

DOWNLOAD Experior II

Link to original

Other Craft Files:

PLvvTHT.jpg

[stock craft] Space Plane X1s Argentus II - SSTO - Light body VTOL - 3000dv

flWCCpn.jpg

[stock craft] Spaceplane X5s Vectus - Single stage to Duna and back - SSTO

k4KkIFQ.jpg

[stock craft] Space Plane X4s Orbita - Single Stage to Mun/Minmus and back.

HPQlZSy.jpg

[stock craft] Spaceplane X2s Paradisaea - SSTO to Laythe and back

Edited by Dook_net
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...