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Some Important and Subtle Tweaks for Later On


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I think a few tweaks/small additions should be made to the game at some point to make the building and use of craft a bit better. I know many of these could be fixed with mods, but if they could be put into the game at some point, that would make many, destructive, builders happy. If you have any ideas, do put 'em on down!

A few of my ideas include:

The ability to have the "Used fuel" gauge next to an activated engine in the stage bars be switched between fuels, IE from LF to LOx, Xenon to Electric Charge, Etc. so you can keep an eye on your more limited resources.

The ability to have a free-floating camera in the editors. I find all too often I just can move the ship properly or can't get the right view, especially if I'm making a massive vessel.

An option to have engines shut off, change mode, or other tweakables/functions change/actuate at a set height. IE, turn off jets engines at 15kM and turn on a rocket engine at said height.

Gear/legs to deploy/retract at certain altitudes from the surface.

Adjust the cone of lights, maybe? So you can have "laser pointers" or something along those lines for landing craft.

Please allow the torque of SAS units be changed. I don't need a spinning death machine, just a little spin sometimes. :3

Edited by Mapleguy4
Slight title typo
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