Jump to content

On using the Firespitter anim module...


Recommended Posts

I've created 3 animations for the main ship, exported them all to .anim files and downloaded the firespitter DLL to utilize the FSanimateGeneric module yet I can only get the first animation to play. The option is just not there for any but the first one. The Unity file has all three animations setup in its animation component.

The actual model has only the first animation actually in the model used in Unity from the Blender file. The other animations were stripped out because of the KSP issue with multiple animations. Or did I make an idiotic mistake? Should I have all animations within the actual model in Blender first?

Where have I made my mistake?

Link to comment
Share on other sites

you have 3 FSanimateGeneric modules in the config file, one for each animation clip? do the animations try to animate same objects in the part? what messages do you see in ALT-F2 when you attempt to trigger the animation?

how the animation clips are created doesn't matter.

Link to comment
Share on other sites

Currently, I have only 2 FSanimateGeneric modules in the config file. One for the Landing Legs and the other for the Antenna. The Landing Legs work perfectly but I do not even get a button for the Antenna. I must confess, since I was not even getting a button, I did not check Alt-F2.

I will check the debug screen and post the results here.

UPDATE*

No errors in the Debug window. All looks normal but an error message might have popped up earlier and I missed it. Though, I was watching the window during the entire loading process.

Unity is my nemesis! Going back to it and recreating the links and then I'll try again.

If you don't succeed, screw something else up! :)

Edited by MLWostal
Update
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...