Jump to content

MSL "Curiosity" Rover Replica Mission, and MER Replica Mission


Wavechaser

Recommended Posts

Stock aero, stock physics, stock-sized planets. Compare to my MER Replica Mission, this one has been built to be bigger, stronger, glitchier, laggier, and with more "Ka-boom!" for free!!

For some reason my Procedural Parts glitched out and got the node where it shouldn't be, and added some wobbles to my ascend, but MechJeb was (mostly) able to correct it. Also, my Centaur second stage has pretty low TWR (if I use a bigger engine, it wouldn't be able to bear two engines, since there's a two-engine version of Centaur), thus I added two 70% sized Rockomax Mk-55s to add thrust and controllability since they mostly serve as verniers. But still, low-ish TWR causes longer burn time, and inaccuracy when executing nodes, as you might see.

It is in series with my MER Replica mission of course, and it shall be followed by Mars (or Duna, in this case) Sample Return Mission and Constellation-Styled Duna mission, both may (or may not) be in NEAR or FAR, possibly DRE, but definitely not gonna be in RSS/6.4x Kerbin or RT2.

And here's my MER Replica Mission video, much shorter.

Yes, I do realize that it doesn't look very much alike the real one, because it's really hard to add lots of detail on a small thing like that, compare to my Curiosity replica with a functional robotic arm.

(Forgive me for the bad intro there)

List of mods:

INFRASTRUCTURE:

KW Rocketry*

B9 Aerospace*

Procedural Parts

Procedural Fairings

Blackheart's PF Extension Pack

RealChute

Oblivion Aerospace

TweakScale

Tweakable Everything

USI Airbags (MER Only)

Kerbal Attachment System

MSI Infernal Robotics

PLUGINS:

Mechanical Jeb

Map Resource Overlay

Firespitter Plugin

Trajectories

TAC Fuel Balancer

Crossfeed Enabler

TimeControl

Toolbar Plugin

VISUALS:

HotRockets!

SmokeScreen

Distant Object Visual Enhancements

Texture Replacer

NEBULA Decals

MinAmbience

*: KW Rocketry and B9 has some properties that were edited by me. For example, I edited KW's Vesta VR-1 to give it higher thrust (160kN) and higher Isp (410s, RL-10 on Centaur has ~450s) so that it acts more like RL-10. And also Maverick-V, I gave it higher thrust (1750kN), or else my Atlas-V just wouldn't fly or have enough fuel. On B9, I simply give the RCS ports more thrust, since you aren't really going to do anything with zero-point-something-kilonewton of thrust. And I only have partial install of B9, as everybody knows, it kills a significant amount of RAM, that I only have RCS ports, lights (surface lights and spotlights), invisible struts, and radial monoprop tanks.

Since some parts has been customized, I may or may not share the .craft files. If I do, I'll release it with a MM Patch.

OK, I think that's it. Happy launching, and crashing :)

Edited by Wavechaser
Add some mods to the list that I missed
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...