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The date problem


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Is there any way to fix problem with date above Year: 69 ? I really want to continue my game (I know I can play) but a minus date is annoying. The first time I was thinking it's problem with my one of addon which I use but then I checked it on unmodded version of KSP and still the same problem :|

I was thinking to change UT value in save file to smaller but it might mess up my ships (with and/or without Kerbals on aboard).

So is there any good solution for this?

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It's due to the fact that KSP can only save values to so many digits (32, I think?), and because of how binary numbers work, once you pass the maximum value you will come back to negative the maximum value. I'm fairly sure it will eventually loop back around. You could time warp until it comes back to zero, but that would take a long time.

Changing the UT value will rewind the ships along their orbits by however long you change it by. If all your ships are landed or on stable orbits (and not intending to rendezvous imminently), they will be fine, just as different points in their orbits.

Edited by TheMoonRover
missing word
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It's due to the fact that KSP can only save values to so many digits (32, I think?), and because of how binary numbers work, once you pass the maximum value you will come back to negative the maximum value.

I guessed it's something with max value limit which can be save. I hope this will be fix.

You could time warp until it comes back to zero, but that would take a long time.

Too much wait for this. The game change year to -67 so I'll be wait forever when it reach year 1 :D

If all your ships are landed or on stable orbits (and not intending to rendezvous imminently), they will be fine, just as different points in their orbits.

Hmm... so that's explain why I could not do nothing with my two docked ship on orbit after change UT value to smaller. The other ships were fine (even rovers) anyway I'll try to undock them first and maybe this will be work :)

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