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Has anyone done a real-time mission in KSP before?


DarthZazen

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Pretty much the only real-time missions I fly are short-range Kerbin survey contracts (I only phys-warp for long-range ones).

Also, this is a bit off-topic, but...

I've been wanting to extend Kerbal Alarm Clock for optional push notifications to a mobile. The simplest way that works for me would be an HTTP request, but I'm not sure how well that could be used with services like IFTTT.

Let me know if you ever manage to get this working. I've been wanting to have KAC alarms trigger my blink(1) ever since I got it.

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I did a 45 minute burn once at normal speed ('cos the craft wasn't stable in physics warp). But no, KSP takes time out back and puts two in its chest enough without doing real time missions! Even flying in the atmo, if I can get away with it I'll use physics warp

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I know a guy that did a real time mission to the Moon on Orbiter 2010. It took him a week. He burned up on re-entry because he came in too steep and the last save he had was just after command pod separation. I can imagine his reaction...

(╯°□°)╯︵ ââ€Â»Ã¢â€Âââ€Â»

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Longest mission so far is 2-3 hours long and it ended badly when I was a rush to get back to KSC .. only made it around 50km of the 80km round trip with a 44 class leading a mixed train.. already missing 1 kerbal and a gaurdsvan that exploded on the crest of a hill..

Time acceleration is a bad thing if your using KSP for ground transport..

its bad enough when your shuddering along at 45m/s with a 4 car train where the slightest miscalculation ends up with wheels pointing to the sky, fuel tanks heading for the ground..and some pretty orange explosions almost always follow.. Only ever used time acceleration recently while flying a plane scouting out KSC2 for a future station..

compared to ground operations.. flyings just. well.. it lacks anything dangerous other than the ground if you point the wrong way :D

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