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KSP 1.0 goes experimental


EladDv

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Not to be a killjoy, but I would expect this Experimental phase to take the longest for three reasons:

1) As mentioned above, this is THE biggest update they have produced to date, consisting of a large number of new mechanics such as resources, aerodynamics, new parts, etc.

2) As Maxmaps and Harvestor eluded to on several occasions, practically nothing was untouched during the balancing refinements, trying to get everything just right and not over- or under-powered.

3) Seeing as this is 1.0, any tweaks and balances (and fixes) will probably have to happen before the update gets pushed out the door. This is the final play, people.

Not speaking for Squad, just managing my expectations. Initially I thought ~2 weeks, but then I remembered this is 1.0

....Having said that.....

GET HYPE!!!!!

[REMOVED]

Edited by Master Tao
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