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[Solved] [Regolith] Speed up resource conversion?


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I'm modifying this mod to make it more like the original, but still retain minimum dependencies, an I am using Regolith's resource converter to simulate a reactor.

Here's the code:

MODULE
{
name = REGO_ModuleResourceConverter
StartActionName = Start Antimatter Reactor
StopActionName = Shutdown Antimatter Reactor
RecipeInputs = Antimatter,1
RecipeOutputs = ElectricCharge,100000,false
}

I have three questions; is there any way I would go about speeding up the resource conversion? What does the false/true after resources mean? Can there be multiple inputs and multiple outputs?

Edited by SpaceLaunchSystem
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You speed it up by making the numbers larger. Think of it as amount used/made per cycle.

The false on outputs means that it will stop converting when full, true would keep it converting.

This is handy for recipes where you may have a waste product. Look at the LH2/OX converter from Karbonite. LH2 set to false, and Oxygen set to true, means that it will dump oxygen as long as there is room for LH2. If both are set to false it will stop when one of them is full.

Yes there can be multiple inputs and outputs. Look at Karbonite and MKS/OKS modules (the Mk3s in particular) for examples.

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