Tirehtoori R.I.P Posted May 4, 2016 Share Posted May 4, 2016 Just now, Ziw said: Actually we might need some help with a couple short gifs (15 seconds should be enough) for our forum thread to show some Sequencer features and what it is capable of. Can you make some and post them here and I'll link them in the OP? ofc i can and i have few great and idiotic ideas already for that ;D Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 6, 2016 Share Posted May 6, 2016 hmm after im done with the AT-TE, im going to start another ultimate mech project like that Ogre from that one game that i didn't get to finish but this time i will go with Terminator T-800 model 101 and i will use it to make those gifs you need also i just need apropriate parts to model it and some ideas : ) Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 10, 2016 Share Posted May 10, 2016 (edited) here is some gifs ready https://gifs.com/gif/wpA9mm https://gifs.com/gif/pYqwQr Edited May 10, 2016 by Tirehtoori R.I.P Link to comment Share on other sites More sharing options...
Ziw Posted May 10, 2016 Author Share Posted May 10, 2016 4 minutes ago, Tirehtoori R.I.P said: here is one gif ready https://gifs.com/gif/wpA9mm This is nice! For the next one could you please show a short animation of 1 or 2 simple movements with UI open, to help visualize how the sequence works. Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 10, 2016 Share Posted May 10, 2016 1 minute ago, Ziw said: This is nice! For the next one could you please show a short animation of 1 or 2 simple movements with UI open, to help visualize how the sequence works. like opening a hand and closing it ? Link to comment Share on other sites More sharing options...
Ziw Posted May 10, 2016 Author Share Posted May 10, 2016 Just now, Tirehtoori R.I.P said: like opening a hand and closing it ? Yeah, something like that. Or couple steps of a leg sequence. Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 10, 2016 Share Posted May 10, 2016 2 minutes ago, Ziw said: Yeah, something like that. Or couple steps of a leg sequence. sure, in the mean time enjoy this too xD https://gifs.com/gif/v2zqQg Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 11, 2016 Share Posted May 11, 2016 https://gifs.com/gif/gJGYnZ another gif took that from liberty prime Link to comment Share on other sites More sharing options...
Ziw Posted May 11, 2016 Author Share Posted May 11, 2016 1 minute ago, Tirehtoori R.I.P said: https://gifs.com/gif/gJGYnZ another gif took that from liberty prime It is a bit offensive Let's not put it on the front page Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 11, 2016 Share Posted May 11, 2016 yeah you are probly right :,D thought it would be funny xD well how about this one https://gifs.com/gif/gJG503 Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 19, 2016 Share Posted May 19, 2016 Yo ZIW man any progress on the suspension parts you meantioned at somepoint btw i crafted and uploaded Red alert 2 Kirov Airship in KSP into my channel today xD was bored xD Link to comment Share on other sites More sharing options...
Ziw Posted May 19, 2016 Author Share Posted May 19, 2016 46 minutes ago, Tirehtoori R.I.P said: Yo ZIW man any progress on the suspension parts you meantioned at somepoint btw i crafted and uploaded Red alert 2 Kirov Airship in KSP into my channel today xD was bored xD Sorry, no progress. Busy times... Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted May 19, 2016 Share Posted May 19, 2016 i understand : ) Link to comment Share on other sites More sharing options...
Gordon Dry Posted May 20, 2016 Share Posted May 20, 2016 I got these a many of them: Spoiler file://E:/Spiele/Kerbal Space Program/GameData/MagicSmokeIndustries/Plugins/../AssetBundles/ir_ui_objects.ksp cached to C:/Users/Admin/AppData/LocalLow/Unity/WebPlayer/Cache/Squad_Kerbal Space Program/ee7b9dbaf7972aab41fa86e159c0e53026d0976d loading from cache: file://E:/Spiele/Kerbal Space Program/GameData/MagicSmokeIndustries/Plugins/../AssetBundles/ir_ui_objects.ksp Trying to reload asset from disk that is not stored on disk (Filename: Line: 1010) No matter if I use the ir_ui_objects.ksp from this bundle or the one from the main download. Link to comment Share on other sites More sharing options...
Ziw Posted May 20, 2016 Author Share Posted May 20, 2016 39 minutes ago, Gordon Dry said: I got these a many of them: Hide contents file://E:/Spiele/Kerbal Space Program/GameData/MagicSmokeIndustries/Plugins/../AssetBundles/ir_ui_objects.ksp cached to C:/Users/Admin/AppData/LocalLow/Unity/WebPlayer/Cache/Squad_Kerbal Space Program/ee7b9dbaf7972aab41fa86e159c0e53026d0976d loading from cache: file://E:/Spiele/Kerbal Space Program/GameData/MagicSmokeIndustries/Plugins/../AssetBundles/ir_ui_objects.ksp Trying to reload asset from disk that is not stored on disk (Filename: Line: 1010) No matter if I use the ir_ui_objects.ksp from this bundle or the one from the main download. Do the IR and Sequencer work normally? Or you are having any issues? Link to comment Share on other sites More sharing options...
Gordon Dry Posted May 20, 2016 Share Posted May 20, 2016 They work normally, only the whole game is slow like hell because of increasing GC. The longer it runs, the worse it becomes. Link to comment Share on other sites More sharing options...
Ziw Posted May 20, 2016 Author Share Posted May 20, 2016 Just now, Gordon Dry said: They work normally, only the whole game is slow like hell because of increasing GC. The longer it runs, the worse it becomes. Ok, I will take a look, but I don't have these in my install, so it would be not so easy to debug. Link to comment Share on other sites More sharing options...
Fell-x27 Posted May 31, 2016 Share Posted May 31, 2016 Please, fix metadata for CKAN. It still see only 1.0.5 version and won't install it by itself. Link to comment Share on other sites More sharing options...
Ziw Posted May 31, 2016 Author Share Posted May 31, 2016 39 minutes ago, Fell-x27 said: Please, fix metadata for CKAN. It still see only 1.0.5 version and won't install it by itself. There is only a beta version. Once I get to test it properly, I'l make a proper release and it will fix the metadata. Link to comment Share on other sites More sharing options...
Fell-x27 Posted June 1, 2016 Share Posted June 1, 2016 20 hours ago, Ziw said: There is only a beta version. Once I get to test it properly, I'l make a proper release and it will fix the metadata. Ok, understood. Thanks for reply P.S. Sorry for my English. This is non-native language for me. Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted June 11, 2016 Share Posted June 11, 2016 announcing my next mech Project as a heads-up. im going to make another Warhammer 40k Mech, this time it will be a TITAN Imperial knight highly detailed one Link to comment Share on other sites More sharing options...
Tirehtoori R.I.P Posted June 14, 2016 Share Posted June 14, 2016 finally i have done modeling the Imperial Knight but for some reason i cannot load it into the world to test it at all, sometinhg to do with the ubiowelding mod and armor parts that i made from over 1000 parts maeby xD Link to comment Share on other sites More sharing options...
Skrypter Posted June 26, 2016 Share Posted June 26, 2016 The sequencer GUI simply doesn't work for me. Can't make any sequences. "IRS: Could not find sequence UI controls New Sequence" Link to comment Share on other sites More sharing options...
Ziw Posted June 26, 2016 Author Share Posted June 26, 2016 1 minute ago, Skrypter said: The sequencer GUI simply doesn't work for me. Can't make any sequences. "IRS: Could not find sequence UI controls New Sequence" What version are you trying to use? Sequencer is now in a bit of disjointed state, there is a RC version but I don't have time to test it properly to be deemed release worthy, and it might have some issues, but generally should work in KSP 1.1.x Link to comment Share on other sites More sharing options...
Skrypter Posted June 26, 2016 Share Posted June 26, 2016 2 minutes ago, Ziw said: What version are you trying to use? Sequencer is now in a bit of disjointed state, there is a RC version but I don't have time to test it properly to be deemed release worthy, and it might have some issues, but generally should work in KSP 1.1.x I'm using the latest RC built for KSP 1.1.2 The servo controls GUI works fine.When I try the sequencer, I can create the basic groups but I cant actually create any commands and when I try to, the game slows to a crawl until I close the sequence GUI. Link to comment Share on other sites More sharing options...
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