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Nuclear thrusters running backwards???


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Still using 0.25 (don't ask)

Doing orbital construction, I realize I’d rather have this one module at the other hand of the ship. So I undock, pitch over 180°, reconnect, no problem. Now I have a third module to connect to, so I aim the ship at the other module, throttle up, and move backwards?!

Some sort of game glitch???

I’ve checked, RCS (forward) does move me forward, at least slows me down a little, but nukes, with flame in the same direction, does the opposite.

Anyone seen this before?

EDIT: Its not a question of "control from here" The engine is pointing at the target but the thrust is pushing it away

I assume the saved game is screwed?

Edited by Brainlord Mesomorph
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Moving this (provisionally) to Support (unmodded installs) as that sounds more like a bug than anything else.

Please read the [thread=92230]Stock Support and Bug Reporting Guide[/thread], or the [thread=92229]How to Get Support[/thread] sticky if you have mods. It would really help to have pictures of the craft in question. If it's repeatable, you could provide a quicksave and reproduction steps, too. Lastly, please provide your output_log.txt/Player.log.

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NEVER MIND! :blush:

There were little tiny engines on the landers pointing the other direction that got activated. too small to see their engine fire, but the combined thrust of all of them was actually overpowering the nukes!

lol don't worry. Happens to the best of us.

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