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[BUG] Planet Surveyor Consumes Worlds


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This is a fully fresh install of KSP 1.0 from Steam, on a new save file. I made a planet surveyor satellite and launcher, put it in the wrong orbit, and reverted back to launch.

End result is this:

http://i.gyazo.com/97397e39aa9ff12fb0a1c64f960586eb.mp4

Every revert to launch causes this so long as a vessel within physics distance containing a planet surveyor loads. Reverting to hanger solves this.

Another issue occurred when I successfully launched the satellite into polar orbit. I detached the satellite in a polar orbit, then deorbited the launcher. I successfully landed it and recovered it, then went back to the satellite via the Tracking Station.

End result is this:

http://i.gyazo.com/753b0f9c46347f139a71e55b6b007bb8.mp4

It seems like whenever a vessel enters physics distance and loads a craft with this part, this world deletion bug occurs.

Here's my output_log.txt

And here's my DxDiag system information.

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I have experienced exactly the same issue with this part even got it in right orbit on first go but as soon as I switch to the space center and then return to the ship the world is destroyed and only the planet surveyor part exists! Please fix this one I really liked the visualization of resources via a heat map

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