Jump to content

what happens when I run out of $


Recommended Posts

You get an advance on new contracts, and with the exception of tourist contracts I think all the advances are more than you need to complete the contract (tourist contracts just suck all around)

If you really really screw up and run out while you have max contracts selected, there's an emergency bailout option that lets you trade rep for cash.

Link to comment
Share on other sites

Also in the Administration building you will notice there is a Bailout option. It gives you a rather large lump of cash at a cost of a TON of reputation. This will make it so that you both get money and are given easier to complete contracts (at least until your reputation builds back up).

Link to comment
Share on other sites

You get an advance on new contracts, and with the exception of tourist contracts I think all the advances are more than you need to complete the contract (tourist contracts just suck all around)

Not all around, but you're right that the tourist contract advances don't cover the cost (in fact, I'm not sure those contracts even have an advance), but I have yet to get one that doesn't pay close to twice the craft cost on completion. As long as you start doing them while you can still afford the craft, they're a decent income, on normal at least. For a suborbital tourist mission that pays about 12K funds if I remember right, the craft costs 7K if I do them before getting the stayputnik, and 4K once I've got it. For an orbital tourist mission that pays about 20K funds, the craft costs about 12K funds.

I'll admit that these aren't huge funds, but two tourist contracts can let you launch a mission to the same general place.

Link to comment
Share on other sites

is there some documentation or guide on strategies for using the administration building?

I started a new career. I was able to upgrade my launch pad. I started out well but got stuck again getting to the next level (Ive maxed out research). So now Im back in the path of declining funds. Eventually Ill be dead in the water again

M

Link to comment
Share on other sites

The most popular use of the admin building is to use the strategy that boosts income from contracts at a cost to the reputation awarded. In the game reputation is pretty easy to come by so long as you aren't killing your Kerbals and failing a lot of contracts. For the most part the strategies let you make one type of resource (Science, Reputation, Funds) easier to get at the cost of another. Most people find science pretty tight in the early game (at least until you are able to get to the Mun/Minimus) and while you can gain funds fairly easily by gaming the contract system a bit to take very easy and cheap contracts in order to build up cash most people don't enjoy grinding out missions that way. In contrast Reputation is pretty readily available and only affects what type of contracts you get so most people are willing to trade that away in favor of more science/money.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...