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Add explosion?


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So I have a model of a balloon for my plugin and I would like to remove the 'balloon' component and add the same particle effect as when kerbals die when they hit the ground (it's like an explosion but no fire) -

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Is this possible and how do I do it?

edit: also is there a way to add the particle effect that happens when decouplers are activated

Edited by JoePatrick1
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